Todd Wolfson

Software Engineer

April 22, 2013

A phantomjs engine is now available for spritesmith, making the cross-platform barrier to entry super-low.

Additionally, from this implementation, I moved spritesmith to doubleshot, a BDD framework that separates outline from content. This simplified per-engine testing and made less guesswork during iterations.

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Combine images into a spritesheet and CSS variables

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